﻿<?xml version="1.0" encoding="utf-8"?><Type Name="LicenseUsageMode" FullName="System.ComponentModel.LicenseUsageMode"><TypeSignature Language="C#" Maintainer="auto" Value="public enum LicenseUsageMode" /><TypeSignature Language="ILAsm" Value=".class public auto ansi serializable sealed LicenseUsageMode extends System.Enum" /><AssemblyInfo><AssemblyName>System</AssemblyName><AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00]</AssemblyPublicKey><AssemblyVersion>1.0.3300.0</AssemblyVersion><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement><Base><BaseTypeName>System.Enum</BaseTypeName></Base><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>The <see cref="T:System.ComponentModel.LicenseManager" /> and the <see cref="T:System.ComponentModel.LicenseContext" /> classes use this enumeration. It is used to set a component's <see cref="P:System.ComponentModel.LicenseManager.CurrentContext" />. See the <see cref="T:System.ComponentModel.LicenseManager" /> class for details.</para><para>For more information on licensing, see <format type="text/html"><a href="8E66C1ED-A445-4B26-8185-990B6E2BBD57">[&lt;topic://cpconLicensingComponentsControls&gt;]</a></format>.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Specifies when the <see cref="T:System.ComponentModel.License" /> can be used.</para></summary></Docs><Members><Member MemberName="Designtime"><MemberSignature Language="C#" Value="Designtime" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.ComponentModel.LicenseUsageMode Designtime = int32(1)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.ComponentModel.LicenseUsageMode</ReturnType></ReturnValue><Parameters /><Docs><remarks>To be added</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Used during design time by a visual designer or the compiler.</para></summary></Docs></Member><Member MemberName="Runtime"><MemberSignature Language="C#" Value="Runtime" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.ComponentModel.LicenseUsageMode Runtime = int32(0)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.ComponentModel.LicenseUsageMode</ReturnType></ReturnValue><Parameters /><Docs><remarks>To be added</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Used during runtime.</para></summary></Docs></Member></Members></Type>