﻿<?xml version="1.0" encoding="utf-8"?><Type Name="SystemSound" FullName="System.Media.SystemSound"><TypeSignature Language="C#" Value="public class SystemSound" /><TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit SystemSound extends System.Object" /><AssemblyInfo><AssemblyName>System</AssemblyName><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><Base><BaseTypeName>System.Object</BaseTypeName></Base><Interfaces /><Docs><remarks>To be added.</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Represents a system sound type.</para></summary></Docs><Members><Member MemberName="Play"><MemberSignature Language="C#" Value="public void Play ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Play() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>The <see cref="M:System.Media.SystemSound.Play" /> method plays the sound asynchronously.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Plays the system sound type.</para></summary></Docs></Member></Members></Type>