/*--------------------------------*- C++ -*----------------------------------*\
| =========                 |                                                 |
| \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox           |
|  \\    /   O peration     | Version:  4.x                                   |
|   \\  /    A nd           | Web:      www.OpenFOAM.org                      |
|    \\/     M anipulation  |                                                 |
\*---------------------------------------------------------------------------*/
FoamFile
{
    version     2.0;
    format      ascii;
    class       dictionary;
    object      refineMeshDict;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

// Cells to refine; name of cell set
set c0;

// Type of coordinate system:
// - global : coordinate system same for every cell. Usually aligned with
//   x,y,z axis. Specify in globalCoeffs section below.
// - patchLocal : coordinate system different for every cell. Specify in
//   patchLocalCoeffs section below.
// - fieldBased : uses the list of field names from the directions list for
//   selecting the directions to cut. Meant to be used with geometricCut, but
//   can also be used with useHexTopology.
coordinateSystem global;
//coordinateSystem patchLocal;
//coordinateSystem fieldBased;

// .. and its coefficients. x,y in this case. (normal direction is calculated
// as tan1^tan2)
globalCoeffs
{
    tan1 (1 0 0);
    tan2 (0 1 0);
}

patchLocalCoeffs
{
    patch outside;  // Normal direction is facenormal of zero'th face of patch
    tan1 (1 0 0);
}

// List of directions to refine, if global or patchLocal
directions
(
    tan1
    tan2
    normal
);

// List of directions to refine, if "fieldBased". Keep in mind that these
// fields must be of type "vectorField", not "volVectorField".
//directions
//(
//    radialDirectionFieldName
//    angularDirectionFieldName
//    heightDirectionFieldName
//);

// Whether to use hex topology. This will
// - if patchLocal: all cells on selected patch should be hex
// - split all hexes in 2x2x2 through the middle of edges.
useHexTopology  true;

// Cut purely geometric (will cut hexes through vertices) or take topology
// into account. Incompatible with useHexTopology
geometricCut    false;

// Write meshes from intermediate steps
writeMesh       false;

// ************************************************************************* //
